virtual•visual•viral: Next Generation Learning
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SPACES OF LEARNING: Technology is a key dimension in everyday life, including learning. Technology is reflected in politics, architecture, literature, education, entertainment and more. It is a product of societal patterns, cultural mores, values and models of society.
Technology also shapes society. Yet, only in the past few decades has technology come into broad focus as an area of cross-disciplinary research attention. Increasingly, we speak of digital media and “digitalization” as a core element of culture, political life, knowledge geographies, information flows. The nature of those societies that we seek to model and build, are dependent on material conditions of technology – ever-changing, faster and faster.
So, while the study of technology is catching up and catching on in the social sciences and humanities, the challenge is still there to connect with technologists and explore new means, uses and critiques.
The academic paper presentation track will be organized as a series of panels with about 5 papers for each panel. 15 minutes of presentation time and 5 minutes of question time for each paper will be followed by 30 minutes joint Q/A for each panel. The academic track will also be open to a general audience of non-presenting summit attendees, to the point of available space.
In addition to the scientific publications track, WLS 2018 also offers a PhD project track, in which PhD students from across the world are invited to present and discuss their ongoing PhD projects, mentored by high-level academic peers.
Below is a list of suggested topics – please suggest more:
• Vision, policies and needs for change in learning, education and training
• Strategies and implementations for next generation learning and open education
• Innovative and sustainable quality models and methodologies for future learning
• Practical experiences and implementations of online educational technologies
• Institutional and organizational requirements and needs of smart universities
• Conceptual and quality needs and approaches for opening up education
• Competences and skills required for future learning, business and societies
• Design and development of high-quality open education, OER and MOOCs
• Open education in the perspective of globalization and development
• "Smart Universities" in relation to the network society
• Quality methods and tools to evaluate and improve education
• Life-long learning in a networked world
• Certification of open and online education in institutions, programs and courses
• Innovative learning design
• Societal aspects of future learning and innovation in education